SecondLife

[|Education Users][| SecondLife]

//**Sabatino M. Randy M.**//

You have a life why not get another one, this is a place to hang out with friends, but others are using it as a new land where they can set up business.

This is a 3D virtual world where users can socialize, connect and create using voice and text chat.

Once installed, you will be able to walk, "teleport" or even fly to thousands of exciting 3D locations.

Second Life is a virtual world with a Resident population of millions of real people from around the world. Each person is represented by an avatar that represents their chosen digital personal.
 * What is Second Life?**

In addition second life has a various number of people that use the program such as gamers, housewives, artists, musicians, programmers, lawyers, firemen, political activists, college students, business owners, active duty military, architects, and medical doctors.

If your a new user, when you register for your free Second Life account and become a Resident, you have the option to select from several "default" avatars.(is a computer user's representation of himself/herself or alter ego)


 * [[image:second_life_half_and_half.jpg width="242" height="211"]]

How much does Second Life cost?** This is a basic free account. Additional Basic accounts cost a $9.95 one-time fee. Premium accounts (required for getting land) start at $9.95/month and up.

Second Life is only for user over 18 years of age, however for teenagers between the age of 13-17 can be encouraged to use teen second life.

Some may not know but hundreds of leading universities and school systems around the world use Second Life as a vibrant part of their educational programs.

Second life encourage you to go inworld to meet other educators and learn how to teach classes, network, and interact with students in new and unique ways in the virtual world.

If you dident know second life is the largest 3d virtual world community.

Other Organizations in Second Life

 * **Energy** || **Media** || **Technology** || **Manufacturing** || **Finance** ||
 * British Petroleum || Comcast || Cisco || Colgate-Palmolive || Banco Bradesco ||
 * Energie Baden-Wurttemberg || Time Warner || Dell || Kraft || Wells Fargo ||
 * || Walt Disney || Intel || Pfizer || World Bank ||
 * ||  || Microsoft || Unilever ||   ||
 * ||  || Samsung ||   ||   ||
 * ||  || Sun ||   ||   ||
 * ||  || Toshiba ||   ||   ||
 * ||  || Xerox ||   ||   ||
 * **Healthcare** || **Services** || **Automotive** || **Retail** || **Telecom** ||
 * Novartis || Accenture || BMW || Best Buy || British Telecom ||
 * || Kelly Services || Honda || Herman Miller || Motorola ||
 * || Manpower || Mistubishi || Nike || Nokia ||
 * ||  || Toyota || Sears || Telecom Italia ||
 * ||  ||   ||   || Verizon ||
 * **Government** || **Education** ||
 * US Army || Harvard ||
 * US Navy || The New Media Consortium ||
 * Government of Ontario, Canada || Princeton ||
 * || San Diego ||
 * || Stanford ||
 * || Texas State ||

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